Rent
Rent in BrutalSol
Rent is the primary income mechanism in BrutalSol, creating a dynamic economy where players earn passive income from their property investments. Understanding how rent works is essential to building a profitable portfolio and maximizing your returns.
Rent Basics
What Is Rent?
Rent is a payment automatically collected when a player lands on a city where other players own units. This payment is distributed proportionally to all unit owners, creating a passive income stream for property investors.
Rent Collection Triggers
A player landing on a city where they don't own all units
The player must pay rent to continue playing
Rent is calculated based on the city's properties and current conditions
Rent Calculation
Rent in BrutalSol is calculated through a multi-step process that accounts for several factors:
Base Formula
Actual Rent = Base Rent × Radiation Multiplier
Components
Base Rent: Fixed value specific to each city (ranges from 0.01 to 0.2 SOL)
Radiation Multiplier: Varies based on the city's radiation level
Radiation Multipliers
Level 5 (Highest Radiation): x1.0 multiplier
Level 4: x1.1 multiplier
Level 3: x1.2 multiplier
Level 2: x1.4 multiplier
Level 1: x1.6 multiplier
Level 0 (No Radiation): x4.0 multiplier
Example Calculation
If a player lands on Tokyo (0.2 SOL base rent) with radiation level 3 (x1.2 multiplier):
Actual Rent = 0.2 SOL × 1.2 = 0.24 SOL
Rent Distribution
When rent is paid, it's distributed among all unit owners according to a proportional system:
Distribution Formula
Unit Owner's Share = (Actual Rent ÷ Total Units) × Units Owned × Set Multiplier
Components
Actual Rent: The total rent amount paid
Total Units: Number of units minted in the city
Units Owned: How many units the specific player owns
Set Multiplier: Additional boost for owning complete sets (5% per set)
Distribution Example
For a city with 10 total units and 0.24 SOL rent:
Player A owns 6 units (no sets): 6/10 × 0.24 SOL = 0.144 SOL
Player B owns 4 units (with 1 complete set): 4/10 × 0.24 SOL × 1.05 = 0.1008 SOL
Set Boost
Each completed set (all 3 cities of the same color) provides a 5% boost to rent income
Multiple completed sets stack their bonuses (e.g., 2 sets = 10% boost)
This creates incentives for strategic set collection
Vehicle Multipliers
Your vehicle type (determined by total unit count) affects how much rent you pay:
Bike (0-19 units): x1.0 multiplier
Car (20-39 units): x2.0 multiplier
Boat (40-59 units): x3.0 multiplier
Jet (60-99 units): x4.0 multiplier
Rocket (100+ units): x10.0 multiplier
These multipliers increase the amount of rent you pay when landing on other players' properties, making the game more challenging as you progress through vehicle tiers.
Claiming Rent
Rent doesn't automatically appear in your wallet. To receive your rent:
Navigate to your player dashboard
Find the "Claim Rent" option for cities where you own units
Execute the claim transaction
Rent will be transferred to your wallet
Unclaimed rent accumulates until you claim it, but it's advisable to claim regularly.
Strategic Rent Considerations
City Selection
Higher-tier cities (Blue, Green) have higher base rents but cost more to acquire
Lower-tier cities (Red, Brown) offer more affordable entry points but generate less rent
Consider the rent-to-investment ratio when deciding where to mint units
Radiation Management
Contributing to cities where you own units can improve their radiation level, increasing rent multipliers
A well-maintained Level 0 city (x4.0 multiplier) can generate substantial returns
Collaborate with other unit owners to improve radiation levels for mutual benefit
Unit Concentration vs. Diversification
Concentrating units in a single city gives you a larger share of its rent
Diversifying across cities spreads your income sources and risk
Balance concentration and diversification based on your strategy
Set Completion
Prioritize completing sets to gain the 5% rent boost
The boost applies to all rent you collect, not just from cities in that set
Multiple completed sets create compounding benefits
Advanced Strategies
Target cities with low radiation levels for immediate better returns
Invest in cities with high contribution scores unlikely to be sabotaged
Consider the total unit count when evaluating rent potential (fewer units means larger shares per unit)
Bunker Rent
The Bunker follows different rent rules:
Fixed rent of 0.05 SOL regardless of radiation or other factors
Single owner collects 100% of the rent
Not affected by vehicle multipliers or set bonuses
Provides stable income not subject to radiation fluctuations
By understanding and optimizing rent mechanics, you can build a profitable portfolio that generates steady passive income, setting you up for long-term success in the BrutalSol ecosystem.
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